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Debug PlayStation3

Friday, July 22nd, 2011
Since I did a similar post for the Xbox 360 XDK a while back and since this is intended to be mostly a developer-oriented blog, I thought it would be in keeping with that spirit to let people have a general idea of what to expect from a debug PS3 - which recently arrived. Photo album: All of the screenshots linked to below (and more) can be viewed separately in this photo album here.

Profiling/debugging

There are some limitations as to what you can do with regards to profiling - even on a Debugging… Read More